Once Upon A Time News
March 20th: Once Upon A Time Forum
Waking Games has opened up our Once Upon a Time forums! Stop by to organize matches and discuss strategies.
Once Upon a Time Forums
January 10th: Once Upon A Time review and interview
Once Upon A Time was recently reviewed by a couple of online review websites. Along with one of the reviews, we were asked a few questions about Once Upon A Time and the independent games industry as a whole. Please follow the links below to find the full reviews and interview.
Review and interview by VGCore.
Review by Game Tunnel.
January 8th: Once Upon A Time withdrawn from SGG
Waking Games has decided to withdraw Once Upon A Time from the Slamdance Guerilla Gamemaker competition because of Super Columbine Massacre RPG being pulled as a finalist from the competition. Following is the e-mail sent to the Slamdance competition organizers:
"We are very saddened by the news of Super Columbine Massacre RPG being pulled from the Slamdance Guerilla Gamemakers competition due to loss of financial backing.
Regardless of the merit of SCMRPG being a finalist in the SGG competition, having chosen the game and then only removing it when pressured by outside influences brings the impartiality of the competition as a whole into question. Who is truly judging these games: the Slamdance judges or their financial backers?
We unfortunately feel that we cannot be part of a competition that does not rank artistic expression and free speech as priorities and would therefore like to withdraw our entry of Once Upon A Time from the competition.
We thank you for your support of our game and wish you continued success."
December 10th: Once Upon A Time tournament
The first Once Upon A Time tournament was held at the Vancouver Film School on December 1st. Thank you to all those that turned out and congratulations to CoachDan, Stuart, and Nontact who placed 1st, 2nd and 3rd respectively.
Photos: The Tournament Contenstants | The Top 4
November 29th: Once Upon A Time a Slamdance finalist
Waking Games is honored to be nominated as a finalist alongside some excellent games in the 2007 Slamdance Guerilla Gamemakers Competition.


